Wooden Coaster now has a Auto tunnel size slider.Changed wording for G force labels in testing tab to suggest acceleration instead of force.Fixed a LOD pop on the Magic Katz wheels.Dive Drop Holding Section does not seem to generate very high levels of fear during the pause.Use a scrolling UV on the chain lift to match the speed of change.Coaster train resets if it stalls near or at the station after a reverse launch.Fix Invincible coaster cable lift holding trains at set speeds even downhill.Fix high-speed coasters creating gaps in their heatmaps.Improvements to the Invincible support set.Pioneer car’s rear wheels now align to the track.Supports not previewing when moving an elevated ride over its prior position.Improvements to supports by adding dog-legs and sloping supports.Length indicator added to the track construction widget.Angle indicator added to the slope and curve track construction widget.Don’t explode trains that are stopping at station.Rolling rapids additional cars disappear if the first one falls off the track.Stop you being able to tunnel underneath the terrain.Improved “Kick Flip – Default Camera 2nd Ride Cam” to be more cinematic.Make the camera slightly better on the terrain skirt.Ride Camera UI now remembers the settings you last used.Fix for ‘Dynamic’ Camera losing the coaster track and widgets when banking underground.Arctic now available in Sandbox and Challenge mode.Back from the Brink – This abandoned parked is in a real mess negative cash, huge loans and a ludicrous layout.Cavenerous Coasters – Set in a dark grotto and with no terrain sculpting and a loan to start you off, bring success to your park.Festive Funland – Set in our festive-themed park, spruce up your winter wonderland with seasonal scenery and draw in the merry crowds!.Add 3 new scenarios to the game under “Festive King Coaster’s Crackers”.
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